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Bombing Video
Freitag 15. 11. 2013 - 17:50 Uhr
Allgemein



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zuletzt geändert am 15.11.2013 - 17:51 Uhr
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Neuer Flightstick von Saitek! X55 Rhino
Mittwoch 13. 11. 2013 - 01:02 Uhr
IL2 BoS



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Heutiger Fliegerabend
Dienstag 12. 11. 2013 - 14:43 Uhr
IL2 BoS


Hi, um alle nachfragen auszuräumen, welche Versionen heute benötigt werden:
IL2 1946 4.12.2
HSFX 7.0.1

Bis heute abend!

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Forum wieder verfügbar
Donnerstag 07. 11. 2013 - 11:57 Uhr
Allgemein


Nach einer kurzen Auszeit hat sich unser Forum wieder zurück gemeldet;-)

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Il2 Battle of Stalingrad
Donnerstag 07. 11. 2013 - 00:50 Uhr
IL2 BoS


Hier mal ein Video, wer es noch nicht kennt.




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IL2 Banners and Logos
Samstag 28. 09. 2013 - 20:03 Uhr
IL2 BoS


So, habe mal mit Jason gemailt, ob die Banner und sowas für uns haben:

 Zitat
Nighthawk,

We don't have much in the way of a web-kit yet for you. But hopefully as we get closer to release we will have some stuff for you.

Regards,

Jason Williams
President - 777 Studios
Executive Producer - 1C Game Studios
jason@777studios.net
www.777studios.net
www.riseofflight.com
www.1cgs.net
www.il2sturmovik.com

From: Nighthawk <caramon_majere@gmx.de>
To:contact@777studios.net
Sent: Friday, September 27, 2013 10:15 PM
Subject: IL2 Battle of Stalingrad

Hi,
i have an question, where can i get some logos/ banners for our Clan website? Have you a webkit or something that i can use because of copyright etc.

Thanks
Nighthawk


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Schönes Video von FSX
Dienstag 10. 09. 2013 - 20:43 Uhr
FSX

Es handelt sich dabei um ein hoch modifiziertes FSX!!!



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Video IFR Landing
Samstag 07. 09. 2013 - 23:15 Uhr
FSX

Hab mal ein Video gemacht. Nette Landung in Australien Alice Springs Airport. Der Flug hat in Darwin, an der Nordküste von Australien gestartet.




Geschrieben von Nighthawk
zuletzt geändert am 09.09.2013 - 03:33 Uhr
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Takistan Hardcore patrol 2
Montag 22. 07. 2013 - 10:48 Uhr
Arma2


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Arma2 Ingame Footage
Montag 22. 07. 2013 - 03:14 Uhr
Arma2

Hi, vor längere Zeit hab ich mal ein Arma2 Video hochgeladen. Teil 2 ist in der mache!!!

Viel Spass


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Statement from CR
Sonntag 21. 07. 2013 - 03:28 Uhr
Star Citizen

 Zitat
I am happy to see feedback, whether positive OR negative because it shows people are invested, which is immensely gratifying when you're building a destination like Star Citizen. It would be far more depressing / annoying / disappointing that no one cared enough to comment one way or the other.

Having said that there are ways to voice negative feedback that increase its likelihood of being listened to. Personal attacks like calling someone that came up with a certain idea an *peep* tend to put the hair up on people's back and reduce the chance of the feedback being listened to objectively. This isn't so much for me as I have pretty thick skin. You wouldn't have given your hard earned cash towards helping this game get made if you didn't rate my abilities as game designer, but Star Citizen is being made by a large team of talented developers and some of them are a lot more sensitive - what is worse it can make them fear that they may lose their jobs - its bad enough to be called out by you superior but having vocal fans baying for your blood - that's much worse. I don't mean this as a comment on anyone posting in this thread tact in voicing things they don't agree with as everyone (so far :-) ) has been civilized - I mean it as a comment in general in how best to be heard on the forums.

The CIG team and myself regularly read the various forum threads - probably much more than you all realize - we just don't comment as that often pulls you into a discussion that in most cases we don't have time for (there's a little thing called the Hangar module we're all busily working on right now) but we're always scanning the forums and listening to chat to feel the pulse of the community, to see what issues are being brought up and collect any community ideas that may make the game better. So even though you many not get an official response likelihood is that your thoughts and opinions have registered on the development team.

This doesn't mean that every idea or complaint is actioned on - that's impossible - with such a large, growing community it is impossible to please everyone. I think this will be one of the biggest challenges with Star Citizen. Unlike the old way of making games, we are making the game in public, bringing all of you along the way as the world's biggest game development sounding board. I fully believe this will make a better game but I am not fooling myself thinking that everyone will be happy with the final result. Right now we have a huge community that love the big idea of the game but all have a slightly different idea of what the game will be like when finished - Wing Commander with much better graphics, Privateer but online, Freelancer with a dynamic economy, Eve with cockpits and so on.

I'm aiming to make a game that will hit the sweet spot between a lot of my past games, other space games that people love, do it in a way that adds new gameplay and isn't shackled to how other online games have handled the same problems.

Some people are bound to be unhappy with the final result as it wont be everything they've imagined in their head the game will be - but I hope that the game will have enough good things that even if it doesn't completely match up the game that they had in their mind they can have fun with it. And for that I would ask the community to have patience. I don't mind debate - in fact I find that useful - but before declaring that a mechanic wont work or is broken and they are "out" to actually wait and play the finished article (and by this I mean the final game not the early pre-alpha modules we're releasing) before passing judgment. If you have a concern please voice it - we listen to everyone's voice, and sometimes we agree and change direction.

For instance I really would like everyone that argues to death about PvP vs. PvE to just wait and play the game before making their mind up. I think they're going to pleasantly surprised about how Star Citizen feels. The same goes for the P2W argument - which never makes any sense to me as you could always make exactly the same points in subscription games that people would swear are not P2W as just starting a week later in a game like WoW would put you at a disadvantage to someone that started earlier and already had 40 hours of game play - not to mention there isn't a "win" in Star Citizen, nor even an end game - its a living universe - just like in life the definition of "win" or "lose" is up to you. Some people consider themselves winners by acquiring wealth, or by their prowess in an athletic pursuit, others by achieving great things, others measure their success by how much they make other people's lives better. I see the same dynamic being the case in Star Citizen - everyone will have different definitions of what they consider winning or their objective in the game. There is no one ring to rule them all so to speak!

So by all means speak up, voice your concerns, but don't crank up the volume because you feel like you're being ignored - you're not, just know that even if we don't acknowledge concerns or feedback that doesn't mean we are not listening and we won't adjust course on things that we think will make the game better. But like any huge project this process will be a slow moving one - people who complain no one is listening to them may not appreciate that a thread they started six months ago could affect a system we design next year - So be patient and also acknowledged that while your opinion is very important to you, it is just one of the many voices we listen to and we may not necessarily agree (but I promise we will ALWAYS listen)

-Chris

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Info:
Samstag 20. 07. 2013 - 20:17 Uhr
Allgemein


Wer gerne ein bestimmtes Spiel in seinem Profil anzeigen will, der kann links im Hauptmenu ein Support Ticket mit dem Name des Spiels erstellen.

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Star Citizen @ Gamescom
Samstag 20. 07. 2013 - 16:43 Uhr
Star Citizen

So, ich muss euch leider mitteilen, das es keine weiteren Plätze mehr für das Gamescom Event gibt. Es war nur auf 1000 Plätze limitiert. Aber zum trost, es können nur 0,46% rein.

Geschrieben von Nighthawk
zuletzt geändert am 20.07.2013 - 17:14 Uhr
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Star Citizen Update: Alpha Slots
Donnerstag 18. 07. 2013 - 20:43 Uhr
Star Citizen

Als ich am 28.06.2013 zum ersten mal die neue Webseite von RSI gesehen hab, waren es noch 66121 Alpha Slots verfügbar. Heute sind es genau noch 44004 !!!! 14,5Mio$ wurden bisher durch die wachsende Fangemeinde gesammelt.

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Neues Schiff entdeckt!!!!
Mittwoch 17. 07. 2013 - 18:19 Uhr
Star Citizen

Habe folgendes aus einem Youtube Video:




In der Vergrösserung:





Scheint 300i ähnlich zu sein, aber grösser. Könnte ein 2 Sitzer sein.

Geschrieben von Nighthawk
zuletzt geändert am 17.07.2013 - 18:25 Uhr
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Dave shows lots of ships Part 1 -5
Dienstag 16. 07. 2013 - 23:07 Uhr
Allgemein


Part 1:




Part 2:



Part 3:



Part4:



Part 5:


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Video
Dienstag 16. 07. 2013 - 21:31 Uhr
Star Citizen

Hier ein gutes Vidoe, wen ihr bissle Infos über Star Citizen haben wollt. (Engl.)







Für Star Citizen Neulinge sehr informativ.

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TEAMSPEAK3 Server Addresse
Mittwoch 10. 07. 2013 - 11:47 Uhr
Allgemein


Unser Teamspeak 3 Server ist nun Standardmäßig über die Addresse ts.my-vigor.de erreichbar!!!

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Stromausfall
Dienstag 09. 07. 2013 - 23:04 Uhr
Allgemein


Ohne Ankündigung mal wieder Stromausfall. Und das letzte mal war vor 2 Wochen, seufz , vor 2 Monaten ist meine USV kaputt gegangen und das nach 3 Jahren OHNE Stromausfall.

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Star Citizen: Invite to Gamescom
Dienstag 09. 07. 2013 - 03:02 Uhr
Star Citizen

Ich poste nochmal den Inviteing Post von Star Citizen:

 Zitat


As we’ve previously indicated, we’re hosting a big party at Gamescon in Cologne, Germany this August! Now we’re pleased to announce that the event will take place at Alter Wartesaal on Saturday, August 24th. Concierge members and subscribers will be invited one hour earlier… so subscribe if you’re interested in a little extra time with the Star Citizen team!

Additionally, we are planning to hold a Star Citizen convention in Austin in October. Plans are still shaping up, but there will be a screening of the Wing Commander movie hosted by Chris Roberts at the Alamo Drafthouse on the anniversary of the Star Citizen announcement. If this is what we’ve achieved in six months, we can’t wait to show you how the game is looking after a year!


Was mir leider noch nicht klar ist, ob wir dann auch Karten für die Gamescom brauchen?!?

Auf jedenfall ist mein interesse gewegt und ich habs im Terminkalender vorgemerkt!

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